Added refresh function
This commit is contained in:
		@@ -1,19 +1,23 @@
 | 
			
		||||
#!/usr/bin/env python
 | 
			
		||||
import curses
 | 
			
		||||
from dungeonbattle.interfaces import Map
 | 
			
		||||
from dungeonbattle.settings import Settings
 | 
			
		||||
import dungeonbattle.texturepack
 | 
			
		||||
 | 
			
		||||
class MapDisplay:
 | 
			
		||||
 | 
			
		||||
    def __init__(self, m: Map, height: int, width: int):
 | 
			
		||||
    def __init__(self, m: Map, settings : Settings, height: int, width: int):
 | 
			
		||||
        self.width = width
 | 
			
		||||
        self.height = height
 | 
			
		||||
        self.map = m
 | 
			
		||||
        self.pad = curses.newpad(m.height, m.width+1)
 | 
			
		||||
        if Settings.TEXTURE_PACK == 'ASCII'
 | 
			
		||||
            self.textures = ascii_textures
 | 
			
		||||
 | 
			
		||||
    def update_pad(self):
 | 
			
		||||
        self.pad.addstr(0, 0, self.map.draw_string())
 | 
			
		||||
        for e in self.map.entities:
 | 
			
		||||
            self.pad.addch(e.y, e.x, e.img)
 | 
			
		||||
            self.pad.addch(e.y, e.x, self.textures[e.name])
 | 
			
		||||
 | 
			
		||||
    def display(self, y, x):
 | 
			
		||||
        deltay, deltax = (self.height // 2) + 1, (self.width //2) + 1
 | 
			
		||||
@@ -29,3 +33,7 @@ class MapDisplay:
 | 
			
		||||
        self.pad.clear()
 | 
			
		||||
        self.update_pad()
 | 
			
		||||
        self.pad.refresh(pminrow, pmincol, sminrow, smincol, smaxrow, smaxcol)
 | 
			
		||||
 | 
			
		||||
    def refresh(self) :
 | 
			
		||||
        self.display(self.map.currenty,self.map.currentx)
 | 
			
		||||
        
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user