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6 changed files with 144 additions and 38 deletions

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@ -1,27 +1,53 @@
import { StyleSheet } from 'react-native'
import MapLibreGL, { Camera, FillLayer, LineLayer, MapView, PointAnnotation, RasterLayer, RasterSource, ShapeSource, UserLocation, UserTrackingMode } from '@maplibre/maplibre-react-native'
import { FontAwesome5, MaterialIcons } from '@expo/vector-icons'
import MapLibreGL, { Camera, FillLayer, LineLayer, MapView, PointAnnotation, RasterLayer, RasterSource, ShapeSource, UserLocation, UserTrackingMode } from '@maplibre/maplibre-react-native'
import { useQuery } from '@tanstack/react-query'
import { circle } from '@turf/circle'
import { useLastOwnLocation, useLastPlayerLocations } from '@/hooks/useLocation'
import React, { useMemo, useState } from 'react'
import { PlayerLocation } from '@/utils/features/location/locationSlice'
import { reverseGeocodeAsync } from 'expo-location'
import React, { useEffect, useMemo, useState } from 'react'
import { StyleSheet } from 'react-native'
import { Button, Dialog, FAB, Portal, Text } from 'react-native-paper'
import { useAuth } from '@/hooks/useAuth'
import { useGame } from '@/hooks/useGame'
import { FAB } from 'react-native-paper'
import { useLastOwnLocation, useLastPlayerLocations } from '@/hooks/useLocation'
import { isAuthValid } from '@/utils/features/auth/authSlice'
import { Player } from '@/utils/features/game/gameSlice'
import { PlayerLocation } from '@/utils/features/location/locationSlice'
export default function Map() {
const [followUser, setFollowUser] = useState(true)
return (
<>
<MapComponent followUser={followUser} setFollowUser={setFollowUser} />
<FAB
style={{ position: 'absolute', right: 25, bottom: 25 }}
icon={(props) => <MaterialIcons name={followUser ? 'my-location' : 'location-searching'} {...props} />}
onPress={() => setFollowUser(followUser => !followUser)} />
<MapWrapper followUser={followUser} setFollowUser={setFollowUser} />
<FollowUserButton key={'follow-userr-btn-component'} followUser={followUser} setFollowUser={setFollowUser} />
</>
)
}
function MapComponent({ followUser, setFollowUser }: { followUser?: boolean, setFollowUser: React.Dispatch<React.SetStateAction<boolean>> }) {
type FollowUserProps = {
followUser: boolean,
setFollowUser: React.Dispatch<React.SetStateAction<boolean>>,
}
function MapWrapper({ followUser, setFollowUser }: FollowUserProps) {
const [displayedPlayerId, setDisplayedPlayerId] = useState<number | null>(null)
return (
<>
<MapComponent followUser={followUser} setFollowUser={setFollowUser} setDisplayedPlayerId={setDisplayedPlayerId} />
<Portal>
<PlayerLocationDialog displayedPlayerId={displayedPlayerId} onDismiss={() => setDisplayedPlayerId(null)} />
</Portal>
</>
)
}
type MapComponentProps = {
followUser?: boolean,
setFollowUser: React.Dispatch<React.SetStateAction<boolean>>,
setDisplayedPlayerId: React.Dispatch<React.SetStateAction<number | null>>
}
function MapComponent({ followUser, setFollowUser, setDisplayedPlayerId }: MapComponentProps) {
MapLibreGL.setAccessToken(null)
const userLocation = useLastOwnLocation()
return (
@ -44,22 +70,22 @@ function MapComponent({ followUser, setFollowUser }: { followUser?: boolean, set
<RasterLayer id="railwaymap-layer" sourceID="railwaymap-source" style={{rasterOpacity: 0.7}} />
<UserLocation animated={true} renderMode="native" androidRenderMode="compass" showsUserHeadingIndicator={true} />
<PlayerLocationsMarkers />
<PlayerLocationsMarkers setDisplayedPlayerId={setDisplayedPlayerId} />
</MapView>
)
}
function PlayerLocationsMarkers() {
function PlayerLocationsMarkers({ setDisplayedPlayerId }: { setDisplayedPlayerId: React.Dispatch<React.SetStateAction<number | null>> }) {
const game = useGame()
const lastPlayerLocations = useLastPlayerLocations()
return lastPlayerLocations ? lastPlayerLocations
.filter(() => game.currentRunner === true || !game.gameStarted)
.filter(playerLoc => playerLoc.playerId !== game.playerId)
.map(playerLoc => <PlayerLocationMarker key={`player-${playerLoc.playerId}-loc`} playerLocation={playerLoc} />) : <></>
.map(playerLoc => <PlayerLocationMarker key={`player-${playerLoc.playerId}-loc`} playerLocation={playerLoc} setDisplayedPlayerId={setDisplayedPlayerId} />) : <></>
}
function PlayerLocationMarker({ playerLocation }: { playerLocation: PlayerLocation }) {
function PlayerLocationMarker({ playerLocation, setDisplayedPlayerId }: { playerLocation: PlayerLocation, setDisplayedPlayerId: React.Dispatch<React.SetStateAction<number | null>> }) {
const accuracyCircle = useMemo(() => circle([playerLocation.longitude, playerLocation.latitude], playerLocation.accuracy, {steps: 64, units: 'meters'}), [playerLocation])
return <>
<ShapeSource
@ -76,7 +102,8 @@ function PlayerLocationMarker({ playerLocation }: { playerLocation: PlayerLocati
style={{lineOpacity: 0.4, lineColor: 'red'}}
aboveLayerID={`accuracy-radius-fill-${playerLocation.playerId}`} />
<PointAnnotation id={`player-location-marker-${playerLocation.playerId}`}
coordinate={[playerLocation.longitude, playerLocation.latitude]}>
coordinate={[playerLocation.longitude, playerLocation.latitude]}
onSelected={() => { setDisplayedPlayerId(playerLocation.playerId) }}>
<FontAwesome5 name="map-marker-alt" size={24} color="red" />
</PointAnnotation>
</>
@ -88,3 +115,68 @@ const styles = StyleSheet.create({
alignSelf: 'stretch',
}
})
function FollowUserButton({ followUser, setFollowUser }: FollowUserProps) {
return (
<FAB
key={'follow-user-btn'}
style={{ position: 'absolute', right: 25, bottom: 25 }}
icon={(props) => <MaterialIcons name={followUser ? 'my-location' : 'location-searching'} {...props} />}
onPress={() => setFollowUser(followUser => !followUser)} />
)
}
function PlayerLocationDialog({ displayedPlayerId, onDismiss }: { displayedPlayerId: number | null, onDismiss: () => void }) {
const auth = useAuth()
const lastPlayerLocations = useLastPlayerLocations()
const playersQuery = useQuery({
queryKey: ['get-players', auth.token],
queryFn: () => fetch(`${process.env.EXPO_PUBLIC_TRAINTRAPE_MOI_SERVER}/players/`, {
headers: { "Authorization": `Bearer ${auth.token}` }}
).then(resp => resp.json()),
enabled: isAuthValid(auth),
initialData: { data: [], meta: { currentPage: 0, lastPage: 0, nextPage: 0, prevPage: 0, total: 0, totalPerPage: 0 } },
})
const displayedPlayerLoc = useMemo(() => {
return lastPlayerLocations.find(loc => loc.playerId === displayedPlayerId)
}, [displayedPlayerId, lastPlayerLocations])
const displayedPlayerName = useMemo(() => {
if (!playersQuery.isSuccess || !displayedPlayerId)
return "Chargement…"
const player: Player | undefined = playersQuery.data.data.find((player: Player) => player.id === displayedPlayerId)
if (!player)
return "Chargement…"
return player.name
}, [displayedPlayerId, playersQuery])
const [address, setAddress] = useState("Adresse inconnue")
useEffect(() => {
if (!displayedPlayerLoc)
return setAddress("Adresse inconnue")
reverseGeocodeAsync(displayedPlayerLoc).then(addresses => setAddress(addresses[0].formattedAddress ?? "Adresse inconnue"))
}, [displayedPlayerLoc])
return (
<Dialog visible={displayedPlayerId !== null} onDismiss={onDismiss}>
<Dialog.Title>{displayedPlayerName}</Dialog.Title>
<Dialog.Content>
<Text>
Dernière position : {new Date(displayedPlayerLoc?.timestamp ?? 0).toLocaleString()}
</Text>
<Text>
Précision : {displayedPlayerLoc?.accuracy.toPrecision(3)} m
</Text>
<Text>
Adresse estimée : {address}
</Text>
</Dialog.Content>
<Dialog.Actions>
<Button onPress={onDismiss}>
Fermer
</Button>
</Dialog.Actions>
</Dialog>
)
}

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@ -11,7 +11,7 @@ import { Challenge } from '@/utils/features/challenges/challengesSlice'
import { useQuery } from '@tanstack/react-query'
import { router } from 'expo-router'
import { useShareIntentContext } from 'expo-share-intent'
import { ReactNode, useEffect } from 'react'
import React, { ReactNode, useEffect } from 'react'
export default function GameProvider({ children }: { children: ReactNode }) {
const auth = useAuth()

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@ -1,14 +1,14 @@
import { ReactNode, useEffect } from 'react'
import { useAuth } from '@/hooks/useAuth'
import { useQueuedLocations, useSetLastPlayerLocation, useSetLastPlayerLocations, useUnqueueLocation } from '@/hooks/useLocation'
import { useGeolocationMutation } from '@/hooks/mutations/useGeolocationMutation'
import { useStartGeolocationServiceEffect } from '@/utils/geolocation'
import { Platform } from 'react-native'
import { useQuery } from '@tanstack/react-query'
import { isAuthValid } from '@/utils/features/auth/authSlice'
import { socket } from '@/utils/socket'
import { PlayerLocation } from '@/utils/features/location/locationSlice'
import React, { ReactNode, useEffect } from 'react'
import { Platform } from 'react-native'
import { Constants } from '@/constants/Constants'
import { useAuth } from '@/hooks/useAuth'
import { useGeolocationMutation } from '@/hooks/mutations/useGeolocationMutation'
import { useQueuedLocations, useSetLastPlayerLocation, useSetLastPlayerLocations, useUnqueueLocation } from '@/hooks/useLocation'
import { isAuthValid } from '@/utils/features/auth/authSlice'
import { PlayerLocation } from '@/utils/features/location/locationSlice'
import { useStartGeolocationServiceEffect } from '@/utils/geolocation'
import { socket } from '@/utils/socket'
export default function GeolocationProvider({ children }: { children: ReactNode }) {
useStartGeolocationServiceEffect()
@ -51,10 +51,14 @@ export default function GeolocationProvider({ children }: { children: ReactNode
setLastPlayerLocations(lastLocationsQuery.data)
}, [lastLocationsQuery.status, lastLocationsQuery.dataUpdatedAt])
socket.on('last-location', (data: PlayerLocation) => {
useEffect(() => {
const locationListener = async (data: PlayerLocation) => {
if (data.playerId)
setLastPlayerLocation(data)
})
}
socket.on('last-location', locationListener)
return () => { socket.off('last-location', locationListener) }
}, [])
return <>
{children}

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@ -1,4 +1,7 @@
import { Accuracy } from 'expo-location'
export const Constants = {
LOCATION_ACCURACY: Accuracy.BestForNavigation,
MIN_DELAY_LOCATION_SENT: 20,
QUERY_REFETCH_INTERVAL: 15,
}

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@ -20,6 +20,13 @@ export interface PenaltyPayload {
penaltyEnd: number | null
}
export interface Player {
id: number
name: string
money: number
activeChallengeId: number | null
}
export interface GameState {
playerId: number | null
runId: number | null

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@ -5,6 +5,7 @@ import { PlayerLocation, setLastLocation } from './features/location/locationSli
import store from './store'
import { useEffect } from 'react'
import { socket } from './socket'
import { Constants } from '@/constants/Constants'
const LOCATION_TASK = "fetch-geolocation"
@ -16,7 +17,6 @@ TaskManager.defineTask(LOCATION_TASK, async ({ data, error }: any) => {
const { locations } = data
const lastLoc: Location.LocationObject = locations.at(-1)
store.dispatch(setLastLocation(lastLoc))
console.log("sending-loc", lastLoc, socket.active)
const playerId = store.getState().game.playerId
if (socket.active && playerId) {
const lastLocToSend: PlayerLocation = {
@ -25,11 +25,11 @@ TaskManager.defineTask(LOCATION_TASK, async ({ data, error }: any) => {
latitude: lastLoc.coords.latitude,
speed: lastLoc.coords.speed ?? 0,
accuracy: lastLoc.coords.accuracy ?? 0,
altitude: lastLoc.coords.accuracy ?? 0,
altitude: lastLoc.coords.altitude ?? 0,
altitudeAccuracy: lastLoc.coords.altitudeAccuracy ?? 0,
timestamp: new Date(lastLoc.timestamp).toISOString(),
}
socket.emit('last-location', { playerId: playerId, loc: lastLocToSend })
socket.emit('last-location', lastLocToSend)
}
})
@ -49,10 +49,10 @@ export async function startGeolocationService(): Promise<void | (() => void)> {
if (Platform.OS !== "web") {
await Location.startLocationUpdatesAsync(LOCATION_TASK, {
accuracy: Location.Accuracy.BestForNavigation,
accuracy: Constants.LOCATION_ACCURACY,
activityType: Location.ActivityType.OtherNavigation,
deferredUpdatesInterval: 100,
timeInterval: 100,
deferredUpdatesInterval: 1000,
timeInterval: 1000,
foregroundService: {
killServiceOnDestroy: false,
notificationBody: "Géolocalisation activée pour « Traintrape-moi »",
@ -63,7 +63,7 @@ export async function startGeolocationService(): Promise<void | (() => void)> {
return async () => await Location.stopLocationUpdatesAsync(LOCATION_TASK)
}
else {
const locationSubscription = await Location.watchPositionAsync({accuracy: Location.Accuracy.BestForNavigation}, location_nouveau => store.dispatch(setLastLocation(location_nouveau)))
const locationSubscription = await Location.watchPositionAsync({ accuracy: Constants.LOCATION_ACCURACY }, location_nouveau => store.dispatch(setLastLocation(location_nouveau)))
return locationSubscription.remove
}
}