from dungeonbattle.menus import Menu, MainMenu from typing import Any from .display import Display import curses class MenuDisplay(Display): position: int def __init__(self, *args) : super().__init__(*args) self.menubox = self.newpad(self.height,self.width) def update_menu(self, menu: Menu): self.menu = menu self.values = menu.values self.trueheight = len(menu.values) self.truewidth = max(map(len,self.values)) #Menu values are printed in pad self.pad = self.newpad(self.trueheight,self.truewidth+1) for i in range(self.trueheight-1) : self.pad.addstr(i,0," " + self.values[i]) def update_pad(self) -> None: for i in range(self.trueheight) : self.pad.addstr(i,0," ") self.pad.addstr(self.menu.position,0,">") #set a marker on the selected line def display(self) -> None: if self.height-2>=self.menu.position-1 : cornery = 0 elif self.height-2 >= self.trueheight-self.menu.position : cornery = self.trueheight-self.height+2 #Menu box self.menubox.addstr(0,0,"┏"+"━"*(self.width-2)+"┓") for i in range(1,self.height-2) : self.menubox.addstr(i,0,"┃"+" "*(self.width-2)+"┃") self.menubox.addstr(self.height-2, 0, "┗"+"━"*(self.width-2)+"┛") self.menubox.refresh(0, 0, self.y, self.x, self.height + self.y, self.width + self.x) self.update_pad() self.pad.refresh(cornery, 0, self.y+1, self.x+1, self.height-2 + self.y, self.width-2 + self.x) class MainMenuDisplay(Display): def __init__(self, menu : MainMenu, *args) : super().__init__(*args) self.menu = menu self.pad = self.newpad(self.rows, self.cols) with open("ascii_art.txt", "r") as file: self.title = file.read().split("\n") self.menudisplay = MenuDisplay(self.screen) self.menudisplay.update_menu(self.menu) def dislpay(self) -> None: for i in range(len(self.title)) : self.pad.addstr(4+i,self.width//2-len(self.title[0])//2-1,self.title[i]) self.pad.refresh(0,0,self.y,self.x,self.width,self.height) menuy, menux = len(self.title)+8, self.width//2-15//2-1 self.menudisplay.refresh(menuy, menux, min(15, self.rows-menuy), min(15,self.cols-menux))