Charles Peyrat
							
						 
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						f5e5e365d4
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							Starting the implementation of the new map generator
						
						
						
						
						
						
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						2020-12-18 20:02:37 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Charles Peyrat
							
						 
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						ba3d979f9c
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							Fix syntax error
						
						
						
						
						
						
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						2020-12-18 18:10:52 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Charles Peyrat
							
						 
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						5fbb918132
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							Add walls even to map borders
						
						
						
						
						
						
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						2020-12-18 17:05:50 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Charles Peyrat
							
						 
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						fe9dfdf242
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							Syntax change in randomwalk.Generator.__init__
						
						
						
						
						
						
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						2020-12-11 19:13:15 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Charles Peyrat
							
						 
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						deb52d7350
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							Adding a missing parenthesis
						
						
						
						
						
						
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						2020-12-11 19:05:26 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Charles Peyrat
							
						 
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						7667079aa3
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							Changed Map.large_neighbourhood so we can also request only immediate neighbours, ignoring diagonals
						
						
						
						
						
						
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						2020-12-11 18:33:16 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Charles Peyrat
							
						 
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						c8b07b3bf5
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							Only empty tiles should be changed to walls, obviously...
						
						
						
						
						
						
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						2020-12-11 17:17:11 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Charles Peyrat
							
						 
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						757a460a44
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							Fix typo
						
						
						
						
						
						
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						2020-12-11 17:13:12 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Charles Peyrat
							
						 
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						6a4d13c726
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							Walls now generate around the floor
						
						
						
						
						
						
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						2020-12-11 17:09:59 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Charles Peyrat
							
						 
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						7fb743eb72
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							Switching up start_x and start_y so the player spawn is correctly set
						
						
						
						
						
						
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						2020-12-11 17:02:22 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Yohann D'ANELLO
							
						 
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						3c614dcca9
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							Linting
						
						
						
						
						
						
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						2020-12-11 02:19:59 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Yohann D'ANELLO
							
						 
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						8751120fe1
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							Merge master into map_generation, there were some commit behind
						
						
						
						
						
						
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						2020-12-11 02:17:00 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Yohann D'ANELLO
							
						 
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						7db2dd2b46
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							Merge branch 'master' into map_generation
						
						
						
						
						
						
						
						# Conflicts:
#	dungeonbattle/game.py
#	squirrelbattle/mapgeneration/__init__.py
#	squirrelbattle/mapgeneration/randomwalk.py 
						
						
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						2020-12-11 02:14:47 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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