Friendly entities can now talk to the player, a sunflower entity was added to test this new feature. Related to issue #22
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@@ -80,6 +80,8 @@ class Player(FightingEntity):
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return True
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elif entity.is_item():
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entity.hold(self)
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elif entity.is_friendly():
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self.map.logs.add_message(entity.talk_to(self))
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return super().check_move(y, x, move_if_possible)
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def recalculate_paths(self, max_distance: int = 8) -> None:
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