Friendly entities can now talk to the player, a sunflower entity was added to test this new feature. Related to issue #22
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@ -112,4 +112,4 @@ class VariableMenuDisplay(MenuDisplay):
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def values(self) -> List[str]:
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return [a[1][1] + (" : "
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+ (a[1][0])
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if a[1][0] else "" for a in self.menu.values]
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if a[1][0] else "") for a in self.menu.values]
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@ -54,6 +54,7 @@ TexturePack.ASCII_PACK = TexturePack(
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BEAVER='_',
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TEDDY_BEAR='8',
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MERCHANT='M',
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SUNFLOWER='I',
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)
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TexturePack.SQUIRREL_PACK = TexturePack(
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@ -74,4 +75,5 @@ TexturePack.SQUIRREL_PACK = TexturePack(
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BEAVER='🦫',
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TEDDY_BEAR='🧸',
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MERCHANT='🦜',
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SUNFLOWER='🌻',
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)
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