Fixed tests and reached 100% coverage
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@ -49,6 +49,7 @@ class TestGame(unittest.TestCase):
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# Add items in the inventory to check that it is well loaded
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bomb.hold(self.game.player)
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sword.hold(self.game.player)
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sword.equip()
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# Ensure that merchants can be saved
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merchant = Merchant()
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@ -708,6 +709,7 @@ class TestGame(unittest.TestCase):
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self.assertIn(shield, self.game.player.inventory)
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self.assertIn(helmet, self.game.player.inventory)
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self.assertIn(chestplate, self.game.player.inventory)
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self.game.display_actions(DisplayActions.REFRESH)
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# Test rings
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self.game.player.inventory.clear()
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