Place doors at the beginning of the corridor
This commit is contained in:
@ -83,8 +83,7 @@ class Generator:
|
||||
def place_room(level: List[List[Tile]], y: int, x: int,
|
||||
room: List[List[Tile]], door_y: int, door_x: int) -> None:
|
||||
rh, rw = len(room), len(room[0])
|
||||
# maybe place Tile.DOOR here ?
|
||||
level[y][x] = Tile.FLOOR
|
||||
level[y][x] = Tile.DOOR
|
||||
for ry in range(rh):
|
||||
for rx in range(rw):
|
||||
if room[ry][rx] == Tile.FLOOR:
|
||||
|
Reference in New Issue
Block a user