Fix linting
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		@@ -88,6 +88,7 @@ class Chest(InventoryHolder, FriendlyEntity):
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        """
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        return self.annihilated
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class Sunflower(FriendlyEntity):
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    """
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    A friendly sunflower.
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@@ -421,7 +421,8 @@ class Game:
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            self.maps = [Map().load_state(map_dict) for map_dict in d["maps"]]
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        except KeyError as error:
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            self.message = _("Some keys are missing in your save file.\n"
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                             "Your save seems to be corrupt. It got deleted.") + f"\n{error}"
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                             "Your save seems to be corrupt. It got deleted.")\
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                           + f"\n{error}"
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            os.unlink(ResourceManager.get_config_path("save.json"))
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            self.display_actions(DisplayActions.UPDATE)
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            return
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