Test player level up
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		@@ -2,8 +2,11 @@ from ..interfaces import FightingEntity
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class Player(FightingEntity):
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					class Player(FightingEntity):
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    maxhealth = 20
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					    maxhealth: int = 20
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    strength = 5
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					    strength: int = 5
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					    level: int = 1
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					    current_xp: int = 0
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					    max_xp: int = 10
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    def move_up(self) -> bool:
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					    def move_up(self) -> bool:
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        return self.check_move(self.y - 1, self.x, True)
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					        return self.check_move(self.y - 1, self.x, True)
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@@ -17,13 +20,10 @@ class Player(FightingEntity):
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    def move_right(self) -> bool:
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					    def move_right(self) -> bool:
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        return self.check_move(self.y, self.x + 1, True)
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					        return self.check_move(self.y, self.x + 1, True)
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    current_xp: int
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    max_xp: int
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    def level_up(self) -> None:
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					    def level_up(self) -> None:
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        if self.current_xp > self.max_xp:
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					        while self.current_xp > self.max_xp:
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            self.level += 1
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					            self.level += 1
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            self.current_xp = 0
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					            self.current_xp -= self.max_xp
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            self.max_xp = self.level * 10
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					            self.max_xp = self.level * 10
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    def add_xp(self, xp: int) -> None:
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					    def add_xp(self, xp: int) -> None:
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@@ -95,3 +95,8 @@ class TestEntities(unittest.TestCase):
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        self.assertFalse(player.move_right())
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					        self.assertFalse(player.move_right())
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        self.assertTrue(player.move_down())
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					        self.assertTrue(player.move_down())
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        self.assertTrue(player.move_down())
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					        self.assertTrue(player.move_down())
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					        player.add_xp(70)
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					        self.assertEqual(player.current_xp, 10)
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					        self.assertEqual(player.max_xp, 40)
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					        self.assertEqual(player.level, 4)
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@@ -32,3 +32,4 @@ class TestInterfaces(unittest.TestCase):
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        self.assertTrue(Tile.FLOOR.can_walk())
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					        self.assertTrue(Tile.FLOOR.can_walk())
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        self.assertFalse(Tile.WALL.can_walk())
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					        self.assertFalse(Tile.WALL.can_walk())
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        self.assertTrue(Tile.EMPTY.can_walk())
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					        self.assertTrue(Tile.EMPTY.can_walk())
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					        self.assertRaises(ValueError, Tile.from_ascii_char, 'unknown')
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