Load map floor index when loading a new game
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		@@ -343,6 +343,8 @@ class Game:
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        try:
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            self.map_index = d["map_index"]
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            self.maps = [Map().load_state(map_dict) for map_dict in d["maps"]]
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            for i, m in enumerate(self.maps):
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                m.floor = i
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        except KeyError:
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            self.message = _("Some keys are missing in your save file.\n"
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                             "Your save seems to be corrupt. It got deleted.")
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