Linting
This commit is contained in:
		@@ -123,7 +123,7 @@ class TestGame(unittest.TestCase):
 | 
			
		||||
        self.game.handle_key_pressed(KeyValues.SPACE)
 | 
			
		||||
        self.assertEqual(self.game.state, GameMode.MAINMENU)
 | 
			
		||||
 | 
			
		||||
    def test_dead_screen(self):
 | 
			
		||||
    def test_dead_screen(self) -> None:
 | 
			
		||||
        """
 | 
			
		||||
        Kill player and render dead screen.
 | 
			
		||||
        """
 | 
			
		||||
@@ -138,4 +138,3 @@ class TestGame(unittest.TestCase):
 | 
			
		||||
            new_y, new_x = self.game.player.y, self.game.player.x
 | 
			
		||||
            self.assertEqual(new_y, y)
 | 
			
		||||
            self.assertEqual(new_x, x)
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user