'D' is not an intelligent key to drop an item
This commit is contained in:
		@@ -129,7 +129,7 @@ class Game:
 | 
			
		||||
            elif key == KeyValues.EQUIP:
 | 
			
		||||
                self.inventory_menu.validate().equip()
 | 
			
		||||
            elif key == KeyValues.DROP:
 | 
			
		||||
                self.inventory_menu.validate().use()
 | 
			
		||||
                self.inventory_menu.validate().drop()
 | 
			
		||||
 | 
			
		||||
            # Ensure that the cursor has a good position
 | 
			
		||||
            self.inventory_menu.position = min(self.inventory_menu.position,
 | 
			
		||||
 
 | 
			
		||||
@@ -30,7 +30,7 @@ class Settings:
 | 
			
		||||
        self.KEY_INVENTORY = ['i', 'Key used to open the inventory']
 | 
			
		||||
        self.KEY_USE = ['u', 'Key used to use an item in the inventory']
 | 
			
		||||
        self.KEY_EQUIP = ['e', 'Key used to equip an item in the inventory']
 | 
			
		||||
        self.KEY_DROP = ['d', 'Key used to drop an item in the inventory']
 | 
			
		||||
        self.KEY_DROP = ['r', 'Key used to drop an item in the inventory']
 | 
			
		||||
        self.TEXTURE_PACK = ['ascii', 'Texture pack']
 | 
			
		||||
        self.LOCALE = [locale.getlocale()[0][:2], 'Language']
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user