cleaned the arguments
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		@@ -7,12 +7,15 @@ from dungeonbattle.entities.player import Player
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from dungeonbattle.interfaces import Map
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class MapDisplay(Display):
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    def __init__(self, screen: Any, m: Map, player: Player, pack: TexturePack):
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        super().__init__(screen)
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class MapDisplay:
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    self.map: Map
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    self.player: Player
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    def __init__(self, screen: Any, pack: TexturePack, height : int, width : int):
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        self.screen = screen
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        self.height = height
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        self.width = width
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        self.pack = pack
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        self.map = m
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        self.player = player
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        self.pad = self.newpad(m.height, m.width + 1)
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    def update_pad(self) -> None:
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@@ -20,7 +23,9 @@ class MapDisplay(Display):
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        for e in self.map.entities:
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            self.pad.addstr(e.y, e.x, self.pack.PLAYER)
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    def display(self, y: int, x: int) -> None:
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    def display(self, m : Map, p : Player y: int, x: int) -> None:
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        self.map = m
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        self.player = p
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        deltay, deltax = (self.height // 2) + 1, (self.width // 2) + 1
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        pminrow, pmincol = y - deltay, x - deltax
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        sminrow, smincol = max(-pminrow, 0), max(-pmincol, 0)
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@@ -36,5 +41,4 @@ class MapDisplay(Display):
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        self.pad.refresh(pminrow, pmincol, sminrow, smincol, smaxrow, smaxcol)
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    def refresh(self) -> None:
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        self.ensure_resized(self.pad)
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        return self.display(self.player.y, self.player.x)
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