Add waiting key, fixes #16
This commit is contained in:
		@@ -48,5 +48,5 @@ class Sunflower(FriendlyEntity):
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        super().__init__(name="sunflower", maxhealth=maxhealth, *args, **kwargs)
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    @property
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    def dialogue_option(self):
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    def dialogue_option(self) -> list:
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        return [_("Flower power!!"), _("The sun is warm today")]
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@@ -46,6 +46,7 @@ class KeyValues(Enum):
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    DROP = auto()
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    SPACE = auto()
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    CHAT = auto()
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    WAIT = auto()
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    @staticmethod
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    def translate_key(key: str, settings: Settings) -> Optional["KeyValues"]:
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@@ -78,4 +79,6 @@ class KeyValues(Enum):
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            return KeyValues.SPACE
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        elif key == settings.KEY_CHAT:
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            return KeyValues.CHAT
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        elif key == settings.KEY_WAIT:
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            return KeyValues.WAIT
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        return None
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@@ -128,6 +128,8 @@ class Game:
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        elif key == KeyValues.CHAT:
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            # Wait for the direction of the friendly entity
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            self.waiting_for_friendly_key = True
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        elif key == KeyValues.WAIT:
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            self.map.tick()
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    def handle_friendly_entity_chat(self, key: KeyValues) -> None:
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        """
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@@ -8,7 +8,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: squirrelbattle 3.14.1\n"
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"Report-Msgid-Bugs-To: squirrel-battle@crans.org\n"
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"POT-Creation-Date: 2020-12-12 17:24+0100\n"
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"POT-Creation-Date: 2020-12-12 18:02+0100\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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@@ -58,11 +58,11 @@ msgstr "Die Bombe explodiert."
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msgid "{player} exchanged its body with {entity}."
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msgstr "{player} täuscht seinem Körper mit {entity} aus."
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#: squirrelbattle/game.py:203 squirrelbattle/tests/game_test.py:573
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#: squirrelbattle/game.py:205 squirrelbattle/tests/game_test.py:573
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msgid "You do not have enough money"
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msgstr "Sie haben nicht genug Geld"
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#: squirrelbattle/game.py:247
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#: squirrelbattle/game.py:249
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msgid ""
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"Some keys are missing in your save file.\n"
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"Your save seems to be corrupt. It got deleted."
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@@ -70,7 +70,7 @@ msgstr ""
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"In Ihrer Speicherdatei fehlen einige Schlüssel.\n"
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"Ihre Speicherung scheint korrupt zu sein. Es wird gelöscht."
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#: squirrelbattle/game.py:255
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#: squirrelbattle/game.py:257
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msgid ""
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"No player was found on this map!\n"
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"Maybe you died?"
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@@ -78,7 +78,7 @@ msgstr ""
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"Auf dieser Karte wurde kein Spieler gefunden!\n"
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"Vielleicht sind Sie gestorben?"
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#: squirrelbattle/game.py:275
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#: squirrelbattle/game.py:277
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msgid ""
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"The JSON file is not correct.\n"
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"Your save seems corrupted. It got deleted."
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@@ -193,57 +193,61 @@ msgid "Key used to talk to a friendly entity"
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msgstr "Taste um mit einer friedlicher Entität zu sprechen"
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#: squirrelbattle/tests/translations_test.py:55
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msgid "Key used to wait"
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msgstr "Wartentaste"
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#: squirrelbattle/tests/translations_test.py:56
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msgid "Texture pack"
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msgstr "Textur-Packung"
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#: squirrelbattle/tests/translations_test.py:56
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#: squirrelbattle/tests/translations_test.py:57
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msgid "Language"
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msgstr "Sprache"
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#: squirrelbattle/tests/translations_test.py:59
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#: squirrelbattle/tests/translations_test.py:60
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msgid "player"
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msgstr "Spieler"
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#: squirrelbattle/tests/translations_test.py:61
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#: squirrelbattle/tests/translations_test.py:62
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msgid "hedgehog"
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msgstr "Igel"
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#: squirrelbattle/tests/translations_test.py:62
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#: squirrelbattle/tests/translations_test.py:63
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msgid "merchant"
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msgstr "Kaufmann"
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#: squirrelbattle/tests/translations_test.py:63
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#: squirrelbattle/tests/translations_test.py:64
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msgid "rabbit"
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msgstr "Kanninchen"
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#: squirrelbattle/tests/translations_test.py:64
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#: squirrelbattle/tests/translations_test.py:65
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msgid "sunflower"
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msgstr "Sonnenblume"
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#: squirrelbattle/tests/translations_test.py:65
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#: squirrelbattle/tests/translations_test.py:66
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msgid "teddy bear"
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msgstr "Teddybär"
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#: squirrelbattle/tests/translations_test.py:66
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#: squirrelbattle/tests/translations_test.py:67
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msgid "tiger"
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msgstr "Tiger"
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#: squirrelbattle/tests/translations_test.py:68
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#: squirrelbattle/tests/translations_test.py:69
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msgid "body snatch potion"
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msgstr "Leichenfleddererzaubertrank"
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#: squirrelbattle/tests/translations_test.py:69
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#: squirrelbattle/tests/translations_test.py:70
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msgid "bomb"
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msgstr "Bombe"
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#: squirrelbattle/tests/translations_test.py:70
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#: squirrelbattle/tests/translations_test.py:71
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msgid "explosion"
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msgstr "Explosion"
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#: squirrelbattle/tests/translations_test.py:71
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#: squirrelbattle/tests/translations_test.py:72
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msgid "heart"
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msgstr "Herz"
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#: squirrelbattle/tests/translations_test.py:72
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#: squirrelbattle/tests/translations_test.py:73
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msgid "sword"
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msgstr "schwert"
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@@ -8,7 +8,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: squirrelbattle 3.14.1\n"
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"Report-Msgid-Bugs-To: squirrel-battle@crans.org\n"
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"POT-Creation-Date: 2020-12-12 17:24+0100\n"
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"POT-Creation-Date: 2020-12-12 18:02+0100\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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@@ -57,11 +57,11 @@ msgstr "La bomba está explotando."
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msgid "{player} exchanged its body with {entity}."
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msgstr "{player} intercambió su cuerpo con {entity}."
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#: squirrelbattle/game.py:203 squirrelbattle/tests/game_test.py:573
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#: squirrelbattle/game.py:205 squirrelbattle/tests/game_test.py:573
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msgid "You do not have enough money"
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msgstr "No tienes suficiente dinero"
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#: squirrelbattle/game.py:247
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#: squirrelbattle/game.py:249
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msgid ""
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"Some keys are missing in your save file.\n"
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"Your save seems to be corrupt. It got deleted."
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@@ -69,7 +69,7 @@ msgstr ""
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"Algunas claves faltan en su archivo de guarda.\n"
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"Su guarda parece a ser corruptido. Fue eliminado."
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#: squirrelbattle/game.py:255
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#: squirrelbattle/game.py:257
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msgid ""
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"No player was found on this map!\n"
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"Maybe you died?"
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@@ -77,7 +77,7 @@ msgstr ""
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"No jugador encontrado sobre la carta !\n"
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"¿ Quizas murió ?"
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#: squirrelbattle/game.py:275
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#: squirrelbattle/game.py:277
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msgid ""
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"The JSON file is not correct.\n"
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"Your save seems corrupted. It got deleted."
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@@ -192,57 +192,61 @@ msgid "Key used to talk to a friendly entity"
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msgstr "Tecla para hablar con una entidad amiga"
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#: squirrelbattle/tests/translations_test.py:55
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msgid "Key used to wait"
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msgstr "Tecla para espera"
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#: squirrelbattle/tests/translations_test.py:56
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msgid "Texture pack"
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msgstr "Paquete de texturas"
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#: squirrelbattle/tests/translations_test.py:56
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#: squirrelbattle/tests/translations_test.py:57
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msgid "Language"
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msgstr "Languaje"
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#: squirrelbattle/tests/translations_test.py:59
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#: squirrelbattle/tests/translations_test.py:60
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msgid "player"
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msgstr "jugador"
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#: squirrelbattle/tests/translations_test.py:61
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#: squirrelbattle/tests/translations_test.py:62
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msgid "hedgehog"
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msgstr "erizo"
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#: squirrelbattle/tests/translations_test.py:62
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#: squirrelbattle/tests/translations_test.py:63
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msgid "merchant"
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msgstr "comerciante"
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#: squirrelbattle/tests/translations_test.py:63
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#: squirrelbattle/tests/translations_test.py:64
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msgid "rabbit"
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msgstr "conejo"
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#: squirrelbattle/tests/translations_test.py:64
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#: squirrelbattle/tests/translations_test.py:65
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msgid "sunflower"
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msgstr "girasol"
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#: squirrelbattle/tests/translations_test.py:65
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#: squirrelbattle/tests/translations_test.py:66
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msgid "teddy bear"
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msgstr "osito de peluche"
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#: squirrelbattle/tests/translations_test.py:66
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#: squirrelbattle/tests/translations_test.py:67
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msgid "tiger"
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msgstr "tigre"
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#: squirrelbattle/tests/translations_test.py:68
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#: squirrelbattle/tests/translations_test.py:69
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msgid "body snatch potion"
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msgstr "poción de intercambio"
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#: squirrelbattle/tests/translations_test.py:69
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#: squirrelbattle/tests/translations_test.py:70
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msgid "bomb"
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msgstr "bomba"
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#: squirrelbattle/tests/translations_test.py:70
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#: squirrelbattle/tests/translations_test.py:71
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msgid "explosion"
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msgstr "explosión"
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#: squirrelbattle/tests/translations_test.py:71
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#: squirrelbattle/tests/translations_test.py:72
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msgid "heart"
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msgstr "corazón"
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#: squirrelbattle/tests/translations_test.py:72
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#: squirrelbattle/tests/translations_test.py:73
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msgid "sword"
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msgstr "espada"
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@@ -8,7 +8,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: squirrelbattle 3.14.1\n"
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"Report-Msgid-Bugs-To: squirrel-battle@crans.org\n"
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"POT-Creation-Date: 2020-12-12 17:24+0100\n"
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"POT-Creation-Date: 2020-12-12 18:02+0100\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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@@ -58,11 +58,11 @@ msgstr "La bombe explose."
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msgid "{player} exchanged its body with {entity}."
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msgstr "{player} a échangé son corps avec {entity}."
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#: squirrelbattle/game.py:203 squirrelbattle/tests/game_test.py:573
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#: squirrelbattle/game.py:205 squirrelbattle/tests/game_test.py:573
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msgid "You do not have enough money"
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msgstr "Vous n'avez pas assez d'argent"
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#: squirrelbattle/game.py:247
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#: squirrelbattle/game.py:249
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msgid ""
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"Some keys are missing in your save file.\n"
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"Your save seems to be corrupt. It got deleted."
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@@ -70,7 +70,7 @@ msgstr ""
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"Certaines clés de votre ficher de sauvegarde sont manquantes.\n"
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"Votre sauvegarde semble corrompue. Elle a été supprimée."
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#: squirrelbattle/game.py:255
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#: squirrelbattle/game.py:257
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msgid ""
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"No player was found on this map!\n"
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"Maybe you died?"
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@@ -78,7 +78,7 @@ msgstr ""
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"Aucun joueur n'a été trouvé sur la carte !\n"
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"Peut-être êtes-vous mort ?"
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#: squirrelbattle/game.py:275
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#: squirrelbattle/game.py:277
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msgid ""
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"The JSON file is not correct.\n"
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		||||
"Your save seems corrupted. It got deleted."
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@@ -193,57 +193,61 @@ msgid "Key used to talk to a friendly entity"
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msgstr "Touche pour parler à une entité pacifique"
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#: squirrelbattle/tests/translations_test.py:55
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msgid "Key used to wait"
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msgstr "Touche pour attendre"
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#: squirrelbattle/tests/translations_test.py:56
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msgid "Texture pack"
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msgstr "Pack de textures"
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#: squirrelbattle/tests/translations_test.py:56
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#: squirrelbattle/tests/translations_test.py:57
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msgid "Language"
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msgstr "Langue"
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#: squirrelbattle/tests/translations_test.py:59
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#: squirrelbattle/tests/translations_test.py:60
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msgid "player"
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msgstr "joueur"
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#: squirrelbattle/tests/translations_test.py:61
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#: squirrelbattle/tests/translations_test.py:62
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msgid "hedgehog"
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msgstr "hérisson"
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#: squirrelbattle/tests/translations_test.py:62
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#: squirrelbattle/tests/translations_test.py:63
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msgid "merchant"
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msgstr "marchand"
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#: squirrelbattle/tests/translations_test.py:63
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#: squirrelbattle/tests/translations_test.py:64
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msgid "rabbit"
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msgstr "lapin"
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#: squirrelbattle/tests/translations_test.py:64
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#: squirrelbattle/tests/translations_test.py:65
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msgid "sunflower"
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msgstr "tournesol"
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#: squirrelbattle/tests/translations_test.py:65
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#: squirrelbattle/tests/translations_test.py:66
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msgid "teddy bear"
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msgstr "nounours"
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#: squirrelbattle/tests/translations_test.py:66
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#: squirrelbattle/tests/translations_test.py:67
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msgid "tiger"
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msgstr "tigre"
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#: squirrelbattle/tests/translations_test.py:68
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		||||
#: squirrelbattle/tests/translations_test.py:69
 | 
			
		||||
msgid "body snatch potion"
 | 
			
		||||
msgstr "potion d'arrachage de corps"
 | 
			
		||||
 | 
			
		||||
#: squirrelbattle/tests/translations_test.py:69
 | 
			
		||||
#: squirrelbattle/tests/translations_test.py:70
 | 
			
		||||
msgid "bomb"
 | 
			
		||||
msgstr "bombe"
 | 
			
		||||
 | 
			
		||||
#: squirrelbattle/tests/translations_test.py:70
 | 
			
		||||
#: squirrelbattle/tests/translations_test.py:71
 | 
			
		||||
msgid "explosion"
 | 
			
		||||
msgstr ""
 | 
			
		||||
 | 
			
		||||
#: squirrelbattle/tests/translations_test.py:71
 | 
			
		||||
#: squirrelbattle/tests/translations_test.py:72
 | 
			
		||||
msgid "heart"
 | 
			
		||||
msgstr "cœur"
 | 
			
		||||
 | 
			
		||||
#: squirrelbattle/tests/translations_test.py:72
 | 
			
		||||
#: squirrelbattle/tests/translations_test.py:73
 | 
			
		||||
msgid "sword"
 | 
			
		||||
msgstr "épée"
 | 
			
		||||
 
 | 
			
		||||
@@ -32,6 +32,7 @@ class Settings:
 | 
			
		||||
        self.KEY_EQUIP = ['e', 'Key used to equip an item in the inventory']
 | 
			
		||||
        self.KEY_DROP = ['r', 'Key used to drop an item in the inventory']
 | 
			
		||||
        self.KEY_CHAT = ['t', 'Key used to talk to a friendly entity']
 | 
			
		||||
        self.KEY_WAIT = ['w', 'Key used to wait']
 | 
			
		||||
        self.TEXTURE_PACK = ['ascii', 'Texture pack']
 | 
			
		||||
        self.LOCALE = [locale.getlocale()[0][:2], 'Language']
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -8,7 +8,7 @@ from ..bootstrap import Bootstrap
 | 
			
		||||
from ..display.display import Display
 | 
			
		||||
from ..display.display_manager import DisplayManager
 | 
			
		||||
from ..entities.friendly import Merchant, Sunflower
 | 
			
		||||
from ..entities.items import Bomb, Heart, Sword
 | 
			
		||||
from ..entities.items import Bomb, Heart, Sword, Explosion
 | 
			
		||||
from ..entities.player import Player
 | 
			
		||||
from ..enums import DisplayActions
 | 
			
		||||
from ..game import Game, KeyValues, GameMode
 | 
			
		||||
@@ -140,6 +140,9 @@ class TestGame(unittest.TestCase):
 | 
			
		||||
        self.assertEqual(KeyValues.translate_key(
 | 
			
		||||
            self.game.settings.KEY_DROP, self.game.settings),
 | 
			
		||||
            KeyValues.DROP)
 | 
			
		||||
        self.assertEqual(KeyValues.translate_key(
 | 
			
		||||
            self.game.settings.KEY_WAIT, self.game.settings),
 | 
			
		||||
            KeyValues.WAIT)
 | 
			
		||||
        self.assertEqual(KeyValues.translate_key(' ', self.game.settings),
 | 
			
		||||
                         KeyValues.SPACE)
 | 
			
		||||
        self.assertEqual(KeyValues.translate_key('plop', self.game.settings),
 | 
			
		||||
@@ -227,6 +230,12 @@ class TestGame(unittest.TestCase):
 | 
			
		||||
        self.assertEqual(new_y, y)
 | 
			
		||||
        self.assertEqual(new_x, x - 1)
 | 
			
		||||
 | 
			
		||||
        explosion = Explosion()
 | 
			
		||||
        self.game.map.add_entity(explosion)
 | 
			
		||||
        self.assertIn(explosion, self.game.map.entities)
 | 
			
		||||
        self.game.handle_key_pressed(KeyValues.WAIT)
 | 
			
		||||
        self.assertNotIn(explosion, self.game.map.entities)
 | 
			
		||||
 | 
			
		||||
        self.game.handle_key_pressed(KeyValues.SPACE)
 | 
			
		||||
        self.assertEqual(self.game.state, GameMode.MAINMENU)
 | 
			
		||||
 | 
			
		||||
@@ -297,13 +306,13 @@ class TestGame(unittest.TestCase):
 | 
			
		||||
        self.game.handle_key_pressed(KeyValues.ENTER)
 | 
			
		||||
        self.assertEqual(self.game.state, GameMode.SETTINGS)
 | 
			
		||||
 | 
			
		||||
        # Define the "move up" key to 'w'
 | 
			
		||||
        # Define the "move up" key to 'h'
 | 
			
		||||
        self.assertFalse(self.game.settings_menu.waiting_for_key)
 | 
			
		||||
        self.game.handle_key_pressed(KeyValues.ENTER)
 | 
			
		||||
        self.assertTrue(self.game.settings_menu.waiting_for_key)
 | 
			
		||||
        self.game.handle_key_pressed(None, 'w')
 | 
			
		||||
        self.game.handle_key_pressed(None, 'h')
 | 
			
		||||
        self.assertFalse(self.game.settings_menu.waiting_for_key)
 | 
			
		||||
        self.assertEqual(self.game.settings.KEY_UP_PRIMARY, 'w')
 | 
			
		||||
        self.assertEqual(self.game.settings.KEY_UP_PRIMARY, 'h')
 | 
			
		||||
 | 
			
		||||
        # Navigate to "move left"
 | 
			
		||||
        self.game.handle_key_pressed(KeyValues.DOWN)
 | 
			
		||||
@@ -324,7 +333,7 @@ class TestGame(unittest.TestCase):
 | 
			
		||||
        self.assertEqual(self.game.settings.KEY_LEFT_PRIMARY, 'a')
 | 
			
		||||
 | 
			
		||||
        # Navigate to "texture pack"
 | 
			
		||||
        for ignored in range(10):
 | 
			
		||||
        for ignored in range(11):
 | 
			
		||||
            self.game.handle_key_pressed(KeyValues.DOWN)
 | 
			
		||||
 | 
			
		||||
        # Change texture pack
 | 
			
		||||
@@ -496,8 +505,8 @@ class TestGame(unittest.TestCase):
 | 
			
		||||
        self.assertEqual(self.game.state, GameMode.PLAY)
 | 
			
		||||
        self.assertTrue(self.game.logs.messages)
 | 
			
		||||
        # Ensure that the message is a good message
 | 
			
		||||
        self.assertIn(self.game.logs.messages[1][16:],
 | 
			
		||||
                      Sunflower().dialogue_option)
 | 
			
		||||
        self.assertTrue(any(self.game.logs.messages[1].endswith(msg)
 | 
			
		||||
                            for msg in Sunflower().dialogue_option))
 | 
			
		||||
 | 
			
		||||
        # Test all directions to detect the friendly entity
 | 
			
		||||
        self.game.player.move(3, 6)
 | 
			
		||||
 
 | 
			
		||||
@@ -52,6 +52,7 @@ class TestTranslations(unittest.TestCase):
 | 
			
		||||
                         "Touche pour jeter un objet de l'inventaire")
 | 
			
		||||
        self.assertEqual(_("Key used to talk to a friendly entity"),
 | 
			
		||||
                         "Touche pour parler à une entité pacifique")
 | 
			
		||||
        self.assertEqual(_("Key used to wait"), "Touche pour attendre")
 | 
			
		||||
        self.assertEqual(_("Texture pack"), "Pack de textures")
 | 
			
		||||
        self.assertEqual(_("Language"), "Langue")
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user