Start f new pathfinding, not working

This commit is contained in:
Nicolas Margulies
2020-12-08 00:59:19 +01:00
parent f648bcd7fb
commit 7823a422b9
2 changed files with 33 additions and 11 deletions

View File

@ -3,6 +3,7 @@
from squirrelbattle.interfaces import Map
from .display import Display
from squirrelbattle.entities.player import Player
class MapDisplay(Display):
@ -22,6 +23,24 @@ class MapDisplay(Display):
for e in self.map.entities:
self.addstr(self.pad, e.y, self.pack.tile_width * e.x,
self.pack[e.name.upper()], self.color_pair(2))
players = [ p for p in self.map.entities if isinstance(p,Player) ]
player = players[0] if len(players) > 0 else None
if player:
for x in range(self.map.width):
for y in range(self.map.height):
if (y,x) in player.paths:
deltay, deltax = (y - player.path[(y, x)][0],
x - player.path[(y, x)][1])
if (deltay, deltax) == (-1, 0):
character = ''
elif (deltay, deltax) == (1, 0):
character = ''
elif (deltay, deltax) == (0, -1):
character = ''
else:
character = ''
self.addstr(self.pad, y, self.pack.tile_width * x,
character, self.color_pair(1))
def display(self) -> None:
y, x = self.map.currenty, self.pack.tile_width * self.map.currentx