Added a scroll object that deals damage based on the player intelligence. Related to #60
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@ -34,6 +34,7 @@ class TexturePack:
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RABBIT: str
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RING_OF_CRITICAL_DAMAGE: str
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RING_OF_MORE_EXPERIENCE: str
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SCROLL_OF_DAMAGE: str
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SHIELD: str
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SUNFLOWER: str
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SWORD: str
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@ -95,6 +96,7 @@ TexturePack.ASCII_PACK = TexturePack(
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TIGER='n',
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TRUMPET='/',
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WALL='#',
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SCROLL_OF_DAMAGE=']',
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)
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TexturePack.SQUIRREL_PACK = TexturePack(
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@ -131,4 +133,5 @@ TexturePack.SQUIRREL_PACK = TexturePack(
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TIGER='🐅',
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TRUMPET='🎺',
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WALL='🧱',
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SCROLL_OF_DAMAGE='📜',
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)
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