Added an overpowered eagle boss. To avoid seing it too often, entities now have a certain chance of being spawned. Closes #19.

This commit is contained in:
eichhornchen
2021-01-05 19:40:11 +01:00
parent 3ace133037
commit 424044a5e4
3 changed files with 28 additions and 5 deletions

View File

@ -30,6 +30,7 @@ class TexturePack:
TEDDY_BEAR: str
TIGER: str
WALL: str
EAGLE: str
ASCII_PACK: "TexturePack"
SQUIRREL_PACK: "TexturePack"
@ -76,6 +77,7 @@ TexturePack.ASCII_PACK = TexturePack(
TEDDY_BEAR='8',
TIGER='n',
WALL='#',
EAGLE='µ',
)
TexturePack.SQUIRREL_PACK = TexturePack(
@ -103,4 +105,5 @@ TexturePack.SQUIRREL_PACK = TexturePack(
TEDDY_BEAR='🧸',
TIGER='🐅',
WALL='🧱',
EAGLE='🦅',
)