Linting and tests for chests
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@ -6,7 +6,7 @@ from random import randint
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from typing import List
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from squirrelbattle.menus import Menu, MainMenu, SettingsMenu, StoreMenu,\
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ChestMenu
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ChestMenu
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from .display import Box, Display
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from ..entities.player import Player
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from ..enums import KeyValues, GameMode
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@ -244,6 +244,7 @@ class StoreInventoryDisplay(MenuDisplay):
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game.is_in_store_menu = True
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game.handle_key_pressed(KeyValues.ENTER)
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class ChestInventoryDisplay(MenuDisplay):
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"""
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A class to handle the display of a merchant's inventory.
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