Fix broken game test
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		@@ -10,7 +10,7 @@ class Monster(FightingEntity):
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        And if a player is close to the monster, the monster run on the player.
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        """
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        # TODO If a player is close, move to the player
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        while True:
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        for _ in range(100):
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            if choice([self.move_up, self.move_down,
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                      self.move_left, self.move_right])():
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                break
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